Webinar/Podcast

March 29, 2024

Meet a Video Game Designer: Matt Makuch

Join us for an insightful conversation as Rich and Peter from the USAEL sit down with Matt Makuch, a Senior Technical Designer at Sony Bend Studio.

Meet a Video Game Designer: Matt Makuch

With a wealth of experience in the gaming industry, Matt shares his journey from his college days to his current role, offering valuable insights and advice along the way.

Early Aspirations: From discovering the world of video game development early on to solidifying his passion for game design in high school, Matt outlines the major milestones that shaped his career path.

College Years: Matt delves into his college experience, detailing how each year contributed to his growth as a designer, culminating in leading his capstone team to success.

Entry into Sony Bend: Learn how Matt's junior year project played a pivotal role in securing his position at Bend Studio, where he quickly immersed himself in the challenges of game development.

Professional Growth: Discover Matt's journey, growth, and eventual promotion to Senior Technical Designer.

Gain valuable industry insights as Matt reflects on his experiences working on projects like Days Gone and shares the lessons he's learned along the way. Whether you're a student aspiring to enter the gaming industry or an industry professional seeking inspiration, this webinar is sure to be a treasure trove of knowledge and insights.

In this post, we delve into the world of game design with Matt Makuch, a Senior Technical Designer at Sony Bend Studio. Whether you're a student dreaming of creating your own video games, a teacher looking to inspire your class, or a gamer curious about what goes on behind the scenes, this post is packed with insights and advice. Matt Makuch, who has worked on blockbuster titles like "Days Gone," combines coding and design in his role, making him the perfect person to discuss the intricacies of game development.

From Gamer to Game Developer: Matt's Journey

An Early Passion for Video Games

Matt's passion for games ignited at a young age. He started by playing Tetris on a Game Boy while being pushed around in a stroller, and this early exposure to gaming continued as he bonded with his brothers over countless hours on Xbox Live. Gaming has always been a cornerstone of Matt's life, shaping his interests and ambitions. These formative experiences not only fueled his love for games but also set the stage for a career in game development, ultimately leading him to Sony Bend Studio, where he could turn his passion into a profession.

Role as Senior Technical Designer

As a Senior Technical Designer at Sony Bend Studio, Matt Makuch plays a crucial role in bridging the gap between artistry and technology in game development. His responsibilities encompass various aspects, including coding, gameplay mechanics, and level design. By leveraging his technical skills and creative vision, Matt ensures that the games not only look visually stunning but also provide engaging and seamless gameplay experiences for players.

Gaming Skills Applied to Professional Life

Throughout the years, Matt honed a variety of skills through gaming—problem-solving, teamwork, and creativity—that have become invaluable in his professional life. His ability to tackle complex challenges, whether in designing intricate game systems or working collaboratively with other departments, has been crucial to his success in the game development industry. These skills, cultivated through years of immersive gaming, are essential tools in Matt's arsenal as he navigates the dynamic world of game development.

Gaming is not just a pastime; it's a training ground for essential soft skills. Matt highlights how problem-solving and critical thinking are integral to both gaming and STEM fields, benefiting not only game development but also many other careers. Teamwork is another crucial aspect. Whether working on a game or a science project, the ability to collaborate effectively with others is a skill that can set you apart. Matt encourages teachers to foster these skills in their students through gaming activities.

Building the Road to Success in Game Development

Importance of Networking

Networking is crucial in the esports industry. Matt emphasizes the importance of making connections and learning from others. It's not just about what you know but who you know that can make a difference in landing that dream job.

Building a Strong Portfolio

According to Matt, a strong portfolio is vital. He advises aspiring game designers to focus on small, complete projects that showcase their skills. Even copying and breaking down existing games can be a valuable exercise in understanding game mechanics and design principles.

Encouraging a Productive Gaming Culture in Schools

The Role of Gaming Clubs

Gaming clubs can play a significant role in promoting a positive gaming culture in schools. They provide a space for students to share their passion for gaming, learn from each other, and develop valuable skills.

Benefits of Competitive Gaming

Competitive gaming offers numerous benefits, from improving hand-eye coordination to teaching strategic thinking. It also fosters a sense of community and belonging among students.

Addressing Negative Stereotypes

It's essential to address and dispel the negative stereotypes about gaming. Games are not just a waste of time; they are a legitimate form of entertainment and a potential career path.

Conclusion

In summary, the conversation with Matt Makuch provided valuable insights into the world of game development. From the importance of networking to the value of gaming skills, there are many takeaways for students, educators, and aspiring game designers.

If you're inspired and ready to take your students' passion for video games to the next level, consider Mastery Coding's Game and App Development Pathway—a two-year, project-based curriculum designed for high schools. Here, students learn to build video games from scratch and develop a portfolio full of projects.

Panelist profile photo

Matt Makuch

Senior Technical Designer at Sony Bend Studio