An introduction to the wide range of careers available in the esports and gaming industry.
Students explore the career path of a professional esports athlete, including the skills, challenges, and opportunities that come with going pro. They’ll examine real-world examples, discuss current issues in the field, and learn how to prepare for recruitment and collegiate esports.
Students dive into the role of an esports analyst, examining the skills, education paths, and career opportunities available in this data-driven profession. Through real-world insights and discussions on current issues, students gain a deeper understanding of how analysts support competitive success in esports.
This unit introduces students to the diverse roles within game development, from design to programming, and the skills each role requires. Through interviews, hands-on exercises, and discussions of industry issues, students explore pathways into game development and begin developing their own game concepts.
Students learn how to pursue internships by developing key skills, building a strong resume and cover letter, and preparing for interviews. They’ll also explore the value of both hard and soft skills and practice researching real-world internship opportunities.
This unit explores the role of an esports event manager, highlighting the skills, responsibilities, and challenges involved in planning and executing live events. Students will gain insight from industry professionals and discuss current issues shaping the field.
Students examine the career of an esports agent, including the skills and knowledge needed to represent players and negotiate contracts. They’ll hear directly from professionals in the field and explore educational pathways, job opportunities, and key challenges agents face in the industry.
Students examine the career of an esports agent, including the skills and knowledge needed to represent players and negotiate contracts. They’ll hear directly from professionals in the field and explore educational pathways, job opportunities, and key challenges agents face in the industry.
In this capstone unit, students choose from a variety of hands-on projects aligned with real esports careers—such as coaching, broadcasting, or game design—allowing them to apply what they’ve learned and explore their personal interests within the industry.
This 45+ hour supplemental course for grades 6–12 helps students explore career options tied to esports. From production and content creation to business, marketing, and IT, students discover the many professional paths that power the gaming industry—and the foundational skills needed to pursue them.
Video-based instruction
Portfolio-ready projects
Self-grading assessments
Includes capstone project
Career connections
Guided gameplay
We’ll find a time to sit down with your team, learn about your needs, and overview our services. Then, we’ll build a custom package that’s tailored to your vision of an esports program.
After you receive your custom package quote, we’ll be there to help you with questions and further customization needs. Then, we’ll send you an invoice that you can submit as a purchase order.
Once your order is processed, you’ll receive a full onboarding and immediate access to the competition platform and your selected courses.
See what our customers have to say about us.
“The biggest thing that I've learned through working with the students and going through the curriculum is building a team and working on communication skills. Those are skills that not only help them within the classroom but they can also take outside of school and into the real world.”
Math Teacher, Santiago M.S.
“The kids are super excited esports. They love gaming together and esports has brought in this whole group of kids that don't normally get conne”cted in those extra activities, and so we've really tapped into a new group of kids.””
Academic Improvement Specialist,
Standard School District
“It's not just kids playing video games, there's more to it. Don't be afraid to try something new. It can really give students who don't have a place to fit in an area where this is their forte. Something that will help them connect in the education process.”
Principal, Santiago M.S.